Ashaman


Level KXP Spells
TH
10(none)+0
24.8(none)+1
39.6(none)+2
419.2(none)+3
538.4(none)+4
676.8(none)+5
7153.6(none)+6
8307.2(none)+7
9614.4(none)+8
101200(none)+9
111800(none)+10
122400(none)+11
133000(none)+12
143600(none)+13
154200(none)+14
164800(none)+15
175400(none)+16
186000(none)+17
196600(none)+18
207200(none)+19
217800(none)+20
228400(none)+21
239000(none)+22
249600(none)+23
2510200(none)+24
2610800(none)+25
2711400(none)+26
2812000(none)+27
2912600(none)+28
3013200(none)+29
3113800(none)+30
3214400(none)+31
3315000(none)+32
3415600(none)+33
3516200(none)+34
3616800(none)+35
Requisites:Str 14, Con 16, Int 14
Alignment:any
HD/level:1d8
Weapon Prof.:3+level/2
To Hit Table:War
Save Table:Pri
Reference:Wheel of Time
Groups:Warrior, Priest
Complexity:CF=2
Know One Power Weaves. Bonus Spells from Str. The number of Weaves known = Int Bonus
Specialized in either Earth or Fire based weaves.
Saidin Points = (Str +Con+Int bonuses)xLVL.
Detect Saidin at will.
You are Vulnerable to SEL=1 Insanity
Each Even Level: +1 Bonded Warder (As animal companion plus empathy and know rough direction/distance apart).
Level 1: 1V: Embrace/Release saidin.